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- This is the source code to ARENA. It is nominally in C++ and
- needs a C++ compiler but it's actually in very bad C.
-
- *N.B.*
-
- For this to compile under Borland C++, it needs to have the
- EGAVGA.BGI module in GRAPHICS.LIB. However, the regular
- EGAVGA.BGI will give silly colours... you have to ftp
- the Jordan Hargrafix SVGA BGI drivers, and then use
- SVGA256.BGI, using TLIB to replace regular EGAVGA.BGI.
-
- To replace it, you need to alter SVGA256's i.d. string
- to read EGAVGA.BGI. If this is illegal, don't blame me.
- It's a pascal string, so change the length byte which
- comes before it.
-
- If you don't fancy using a hex editor, then just change
- the source code, commenting out the registerbgidriver
- line and uncommenting the lines which link in a driver
- at run time, in Borland's charmingly clumsy way.
-
- This code is a mess. Sorry.
-
- I am...
-
- azathoth@zippy.spods.dcs.kcl.ac.uk
-
- or if need be:
-
- zdle058@bay.cc.kcl.ac.uk
-
-